![]() ![]() ![]() There's still a fair sense of spacing in smaller, cramped Corridors through the Rebel flagship and on board the Corvette at The space battle has some mildly nifty moments, particularly as the camera is "attached" to any given ship a dropįrom light speed makes for a solid 3D effect in the lead-up to that climactic clash. Surface battles on Scarif, probably the best lit and most colorful location the movie, show a bit more Part of the problem is that the movie is very cramped to begin with.Ĭrowded streets in various scenes, tight ship interiors, and many bleak and dark locations don't exactly spell "ideal environments" for 3D. Jyn's mother's arm, as she points a blaster at Krennic in the film's opening minutes,Įxhibits more push out of the screen. To truly protrude from the screen in any meaningful way. Seem a prime moment for 3D, much as a similar scene was of reference quality in The Force Awakens. There's a shot of a Star Destroyer to begin chapter 10 that would With purpose or reality, and forward protrusion from the screen rarely impresses. ![]() The image never quite finds that serious screen extension into the back, exploring depth Sadly, Rogue One's 3D qualities are rather bland. ![]()
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